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981. Forum revamp: microsoft way of... - in Player Features and Ideas Discussion [original thread]
CCP are already planning to completely revamp the forums as part of a new web based strategy. As for being able to vote, the only problem is with that is meta gaming. For example alliance A has an unofficial policy of always voting alliance B post...
- by shady trader - at 2009.12.22 11:54:00
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982. Major Lag Issues in 0.0 fighting - in EVE General Discussion [original thread]
Edited by: shady trader on 20/12/2009 22:19:00 did you report the planned fleet fight to CCP so they could apply extra resources to that system? edit added link to article planning a fleet fight? : Macrointel, the place were the nature order ...
- by shady trader - at 2009.12.20 22:18:00
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983. Petition to CCP - in EVE General Discussion [original thread]
Or a zephyr with 8 hi slots and special snowball launchers. Macrointel, the place were the nature order of the universe does not hold sway. Pirates and ore thief's are congratulated by carebears for the actions.
- by shady trader - at 2009.12.19 12:01:00
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984. How to stop macro mining. - in Player Features and Ideas Discussion [original thread]
Welcome to text input to allow mining thread 164767. There are tools out there that can beet catcha with over 70% chance per attempt. Also a lot of the macro'ed accounts have a person watching them (something like one person per 20 accounts) so ...
- by shady trader - at 2009.12.15 20:23:00
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985. Joystick / Keyboard - in Player Features and Ideas Discussion [original thread]
Good news, you don't have to dig though the forum. All you needed to do is look at the second post, its stickied and called commonly propsed ideas. On the second post it mentions Joy stick compatible eve. This explains why your idea will not be im...
- by shady trader - at 2009.12.14 17:40:00
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986. Different Color Prints - in Player Features and Ideas Discussion [original thread]
The reason its not possible is explained in the commonly proposed idea's thread called make BPO and BPC distinguishable. The commonly proposed idea's thread is sticked at the every top of this forum. The devs have stated why its not possible. For...
- by shady trader - at 2009.12.14 17:35:00
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987. Why cant we paint our ships? - in Player Features and Ideas Discussion [original thread]
This is discussed in a link on the commonly proses idea's thread. Player made ship skins Basically lag and offensive color schemes. Macrointel, the place were the nature order of the universe does not hold sway. Pirates and ore thief's are cong...
- by shady trader - at 2009.12.12 12:27:00
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988. Research Points: sell or use in Quantity? - in Science and Industry [original thread]
You can convert research points to data cores. These can then be sold on the market, I believe there is a limit on the number of data cores per day you can buy. Macrointel, the place were the nature order of the universe does not hold sway. Pirate...
- by shady trader - at 2009.11.29 13:03:00
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989. D4P Freight - in Sell Orders [original thread]
wrong forum. This should be in the trade forms (buy/sell) as that is were services are traded. Macrointel, the place were the nature order of the universe does not hold sway. Pirates and ore thief's are congratulated by carebears for the actions.
- by shady trader - at 2009.11.28 19:26:00
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990. Mining upgrade -> pulling ore constantly - in Player Features and Ideas Discussion [original thread]
The reason the ore only appears in the hold then the cycle is completed is mainly for performance. CCP's servers only have to do the calculation once. If the ore was transferred say every second then for non strip miners you have just increased th...
- by shady trader - at 2009.11.28 19:19:00
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991. Distress Call - in Player Features and Ideas Discussion [original thread]
This gets suggested about once a week. The problem is that either people will warp to you to help your attacker or pirates would start using them to attract targets to ambushes so no one will respond as they believe its a trap. If in a corp, gan...
- by shady trader - at 2009.11.26 20:32:00
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992. Biomass Salvaging - in Player Features and Ideas Discussion [original thread]
Welcome to implant salvaging thread 163,326. This idea has been suggest a lot before and CCP have not take it up. I think they don't that people suicide attacking for the body to retrieve the implants. They are also a ISK sink as they are NPC p...
- by shady trader - at 2009.11.26 20:24:00
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993. Ninja Salvaging - in Player Features and Ideas Discussion [original thread]
check this tread for the CCP quotes. This whole discussion has been done to death. Salvage and why it does not belong to you Macrointel, the place were the nature order of the universe does not hold sway. Pirates and ore thief's are congratula...
- by shady trader - at 2009.11.25 19:40:00
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994. Flesh Salvage - in Player Features and Ideas Discussion [original thread]
You are naked floating in goo, where are your pockets ? More likely your bank account is access by codes stored in your basic implant (the one that let you fly a ship)and the access code changed each time you clone. Macrointel, the place were the ...
- by shady trader - at 2009.11.24 18:31:00
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995. IED's - in Player Features and Ideas Discussion [original thread]
Given that even one of the light missiles is a nuke. I don't think chemistry will have much impact on the ability to damage a ship. Know if it was high energy physics or some other skill that related to turning matter to energy them maybe. Not su...
- by shady trader - at 2009.11.24 18:24:00
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996. My work station -> building better tools - in Player Features and Ideas Discussion [original thread]
It sound like you are talking about station upgrades which already exist. Macrointel, the place were the nature order of the universe does not hold sway. Pirates and ore thief's are congratulated by carebears for the actions.
- by shady trader - at 2009.11.24 18:14:00
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997. Mining agents/missions for hardcore miners to build corp standing - in Player Features and Ideas Discussion [original thread]
There are existing mining agents that give 85% mining missions and 10% courier with the rest being trade missions. Try doing an agent search for the division of mining. There are several websites that can help in the mission and complexes sectio...
- by shady trader - at 2009.11.22 18:50:00
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998. Local Chat - Singing! - New Feature - in Player Features and Ideas Discussion [original thread]
There is nothing stopping you organizing this using eve voice your self. Of cause you would have to provide the plex. You are better having a player created chat channel so that id you get people trying to disrupt it they can be kicked. There is ...
- by shady trader - at 2009.11.21 13:37:00
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999. Wormholes, sovereignty, mini outposts. - in Player Features and Ideas Discussion [original thread]
I thought that whole point of WH space was that you could not claim sovereignty? It was supposed to be a place for smaller groups etc to have access to a 0.0 without having to try to fight the large alliances. This is the reason they are set up ...
- by shady trader - at 2009.11.16 20:28:00
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1000. Fuel for all ships - in Player Features and Ideas Discussion [original thread]
Technically our ships already use fuel, but the amount used against the amount any ship carried is very small. The nearest real life equivalent is a aircraft carrier. Its powered by a nuclear reactor that only needs to be refueled every 6-7 years...
- by shady trader - at 2009.11.15 13:17:00
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